forked from team-sg/hero-mark-2
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12 changed files with 291 additions and 9 deletions
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@ -1,4 +1,4 @@
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[gd_scene load_steps=26 format=2]
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[gd_scene load_steps=27 format=2]
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[ext_resource path="res://objects/player/player.tscn" type="PackedScene" id=1]
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[ext_resource path="res://tilesets/t_cave.tres" type="TileSet" id=2]
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@ -45,6 +45,9 @@ animations = [ {
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"speed": 20.0
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} ]
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[sub_resource type="RectangleShape2D" id=8]
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extents = Vector2( 4, 4 )
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[node name="Map2" type="Node2D" groups=["map"]]
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script = ExtResource( 11 )
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@ -193,4 +196,14 @@ position = Vector2( 27, 128 )
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[node name="Roboturret" parent="." instance=ExtResource( 24 )]
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position = Vector2( 168, 152 )
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[node name="StaticBody2D" type="StaticBody2D" parent="."]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
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position = Vector2( 196, 116 )
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shape = SubResource( 8 )
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[node name="CollisionShape2D2" type="CollisionShape2D" parent="StaticBody2D"]
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position = Vector2( 210, 116 )
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shape = SubResource( 8 )
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[editable path="RollingFiend"]
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