forked from team-sg/hero-mark-2
added fall sprite
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parent
8a3b95c71f
commit
9f9e399127
3 changed files with 36 additions and 0 deletions
BIN
graphics/player/sg_fall.png
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BIN
graphics/player/sg_fall.png
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After Width: | Height: | Size: 358 B |
35
graphics/player/sg_fall.png.import
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35
graphics/player/sg_fall.png.import
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@ -0,0 +1,35 @@
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/sg_fall.png-8ac8242c36830eb8cb608db4b96378d3.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://graphics/player/sg_fall.png"
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dest_files=[ "res://.import/sg_fall.png-8ac8242c36830eb8cb608db4b96378d3.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=false
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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process/normal_map_invert_y=false
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stream=false
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size_limit=0
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detect_3d=true
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svg/scale=1.0
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@ -54,6 +54,7 @@ tile_data = PoolIntArray( 720901, 1, 0, 786437, 1, 65536, 851973, 1, 65536, 9175
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tile_set = ExtResource( 6 )
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cell_size = Vector2( 8, 8 )
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collision_layer = 32
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collision_mask = 0
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format = 1
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tile_data = PoolIntArray( 524371, 1, 0, 589902, -1610612735, 0, 720985, -1073741823, 0, 852036, -1610612735, 0, 917591, 1, 0, 1441831, 8, 0, 1441832, 8, 0, 1441833, 8, 0, 1441834, 8, 0, 1441835, 8, 0, 1441846, 8, 0, 1441847, 8, 0, 1441848, 8, 0, 1441849, 8, 0, 1441850, 8, 0, 1507367, 9, 0, 1507368, 9, 0, 1507369, 9, 0, 1507370, 9, 0, 1507371, 9, 0, 1507382, 9, 0, 1507383, 9, 0, 1507384, 9, 0, 1507385, 9, 0, 1507386, 9, 0 )
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