forked from team-sg/hero-mark-2
mape water death a bit better
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parent
f5191bdac6
commit
9f58a71a90
2 changed files with 6 additions and 6 deletions
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@ -548,19 +548,19 @@ position = Vector2( 544, 72 )
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scale = Vector2( 5, 1 )
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[node name="DeathTile5" parent="." instance=ExtResource( 19 )]
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position = Vector2( 728, 176 )
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position = Vector2( 728, 192 )
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scale = Vector2( 5, 2 )
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[node name="DeathTile6" parent="." instance=ExtResource( 19 )]
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position = Vector2( 616, 176 )
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position = Vector2( 616, 192 )
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scale = Vector2( 3, 2 )
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[node name="DeathTile7" parent="." instance=ExtResource( 19 )]
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position = Vector2( 576, 176 )
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position = Vector2( 576, 192 )
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scale = Vector2( 3, 2 )
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[node name="DeathTile8" parent="." instance=ExtResource( 19 )]
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position = Vector2( 288, 176 )
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position = Vector2( 288, 192 )
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scale = Vector2( 8, 2 )
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[node name="DeathTile2" parent="." instance=ExtResource( 19 )]
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@ -25,7 +25,7 @@
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0/shape_one_way = false
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0/shape_one_way_margin = 0.0
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0/shapes = [ ]
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0/z_index = 0
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0/z_index = 10
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1/name = "spike.png 1"
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1/texture = ExtResource( 2 )
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1/tex_offset = Vector2( 0, 0 )
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@ -67,4 +67,4 @@
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3/shape_one_way = false
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3/shape_one_way_margin = 0.0
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3/shapes = [ ]
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3/z_index = 0
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3/z_index = 10
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