forked from team-sg/hero-mark-2
change quick-select to up/down
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6cb90da8c6
commit
9ca36421dc
2 changed files with 2 additions and 14 deletions
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@ -131,12 +131,12 @@ func _gui_input(event: InputEvent) -> void:
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selected_shard = posmod(selected_shard - 1, 8)
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shard_title.text = LevelData.levels[selected_level].shard_titles[selected_shard]
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shard_arrow.position.x = filled_shards.get_child(selected_shard).position.x
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elif event.is_action_pressed("next_level"):
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elif event.is_action_pressed("ui_down"):
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var level = int(clamp(selected_level + 1, 0, LevelData.levels.size() - 1))
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if _can_travel(level):
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_select_level(level)
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_update_stats(false)
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elif event.is_action_pressed("prev_level"):
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elif event.is_action_pressed("ui_up"):
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var level = int(clamp(selected_level - 1, 0, LevelData.levels.size() - 1))
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if _can_travel(level):
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_select_level(level)
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