forked from team-sg/hero-mark-2
reduce shader time rollover to 240 seconds and alter shaders to accomodate (closes #198)
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8 changed files with 17 additions and 11 deletions
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@ -370,4 +370,5 @@ common/enable_pause_aware_picking=true
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quality/driver/driver_name="GLES2"
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2d/snapping/use_gpu_pixel_snap=true
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vram_compression/import_etc=true
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limits/time/time_rollover_secs=240.0
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environment/default_environment="res://default_env.tres"
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