forked from team-sg/hero-mark-2
reduce shader time rollover to 240 seconds and alter shaders to accomodate (closes #198)
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8 changed files with 17 additions and 11 deletions
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@ -10,14 +10,14 @@
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[sub_resource type="ShaderMaterial" id=9]
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shader = ExtResource( 4 )
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shader_param/speed = 5.0
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shader_param/speed = 1.0
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shader_param/cycle_offset = 0.0
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shader_param/wave_length = 8.0
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shader_param/thickness = 0.1
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[sub_resource type="ShaderMaterial" id=10]
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shader = ExtResource( 4 )
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shader_param/speed = -6.0
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shader_param/speed = -2.0
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shader_param/cycle_offset = 3.0
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shader_param/wave_length = 5.0
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shader_param/thickness = 0.1
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