reduce shader time rollover to 240 seconds and alter shaders to accomodate (closes #198)

This commit is contained in:
Haze Weathers 2023-10-14 17:06:41 -04:00
parent bd12aa68c1
commit 9c507a9b4f
8 changed files with 17 additions and 11 deletions

View file

@ -47,8 +47,8 @@ shader = ExtResource( 1 )
shader_param/color_1 = Color( 0.501961, 1, 0.929412, 1 )
shader_param/color_2 = Color( 0, 0.713726, 0.631373, 1 )
shader_param/checker_size = Vector2( 32, 32 )
shader_param/pan_speed = Vector2( 15, 0 )
shader_param/cycle_speed = Vector2( 9, 0 )
shader_param/pan_speed = Vector2( 12, 0 )
shader_param/cycle_speed = Vector2( 8, 0 )
shader_param/cycle_alternation = Vector2( 2, 0 )
shader_param/uv_transform = Transform2D( 0, 3, 2, 1, 0, 0 )