fixed slight background tile error

This commit is contained in:
pennyrigate 2023-10-08 21:18:54 -04:00
parent de2e33a87a
commit 999bd4f143

View file

@ -82,7 +82,7 @@ cell_size = Vector2( 8, 8 )
collision_layer = 0
collision_mask = 0
format = 1
tile_data = PoolIntArray( 1441830, 8, 0, 1441836, 8, 0, 1441845, 8, 0, 1441851, 8, 0, 1507366, 9, 0, 1507372, 9, 0, 1507381, 9, 0, 1507387, 9, 0, 1507400, 9, 0, 1507406, 9, 0 )
tile_data = PoolIntArray( 1441830, 8, 0, 1441836, 8, 0, 1441845, 8, 0, 1441851, 8, 0, 1441864, 8, 0, 1441870, 8, 0, 1507366, 9, 0, 1507372, 9, 0, 1507381, 9, 0, 1507387, 9, 0, 1507400, 9, 0, 1507406, 9, 0 )
[node name="Environment" type="Node2D" parent="."]