From 96e5b8f34cb74264960d90e80af922737871fd96 Mon Sep 17 00:00:00 2001 From: pennyrigate Date: Fri, 24 Mar 2023 18:48:25 -0400 Subject: [PATCH] shortened sight and added to cop and enemy groups --- objects/enemy/cop.tscn | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/objects/enemy/cop.tscn b/objects/enemy/cop.tscn index 2a776da..79c81cf 100644 --- a/objects/enemy/cop.tscn +++ b/objects/enemy/cop.tscn @@ -60,7 +60,7 @@ _data = [ Vector2( 0, 1 ), 0.0, -1.45746, 0, 0, Vector2( 1, 0 ), 0.00323196, 0.0 offsets = PoolRealArray( 0, 0.515152 ) colors = PoolColorArray( 1, 1, 1, 1, 1, 1, 0.290196, 1 ) -[node name="Cop" type="Node2D"] +[node name="Cop" type="Node2D" groups=["cop", "enemy"]] script = ExtResource( 1 ) [node name="AnimatedSprite" type="AnimatedSprite" parent="."] @@ -80,9 +80,8 @@ __meta__ = { [node name="ShootCast" type="RayCast2D" parent="AnimatedSprite/ShootPosition"] unique_name_in_owner = true -visible = false enabled = true -cast_to = Vector2( 256, 0 ) +cast_to = Vector2( 72, 0 ) collision_mask = 8 collide_with_areas = true