forked from team-sg/hero-mark-2
put moving platform on dynamic object collision layer
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@ -7,6 +7,7 @@
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extents = Vector2( 4, 2 )
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extents = Vector2( 4, 2 )
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[node name="MovingPlatform" type="KinematicBody2D"]
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[node name="MovingPlatform" type="KinematicBody2D"]
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collision_layer = 4
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motion/sync_to_physics = true
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motion/sync_to_physics = true
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script = ExtResource( 2 )
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script = ExtResource( 2 )
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