From 9333d5a61f939d70efca2d6ba0dceeb1c4d18c66 Mon Sep 17 00:00:00 2001 From: Haze Weathers Date: Tue, 27 Feb 2024 20:29:00 -0500 Subject: [PATCH] select last-played level on level select screen --- menus/level_select_scholar.gd | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/menus/level_select_scholar.gd b/menus/level_select_scholar.gd index 7ae09cb..c79aa4f 100644 --- a/menus/level_select_scholar.gd +++ b/menus/level_select_scholar.gd @@ -33,7 +33,7 @@ func _ready() -> void: Fade.fade_in(Options.transition_speed_secs) Audio.ac_music.stop() # set initial offset - LevelData.levels[selected_level].save_id + selected_level = Game.current_level var target_level = level_path.get_node(LevelData.levels[selected_level].save_id) if target_level != null: player_position.offset = target_level.offset