forked from team-sg/hero-mark-2
changed the way the fall sprite works
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parent
67e9a93b2b
commit
929b63c454
10 changed files with 179 additions and 42 deletions
11
objects/environment/bubble/bubble_spawner.tscn
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11
objects/environment/bubble/bubble_spawner.tscn
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@ -0,0 +1,11 @@
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[gd_scene load_steps=3 format=2]
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[ext_resource path="res://objects/environment/bubble/bubble.tscn" type="PackedScene" id=1]
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[ext_resource path="res://scripts/random_spawner.gd" type="Script" id=2]
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[node name="BubbleSpawner" type="Node2D"]
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position = Vector2( 16, 158 )
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script = ExtResource( 2 )
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scene = ExtResource( 1 )
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extents = Rect2( 0, 0, 16, 8 )
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delay = 3.0
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