changed the way the fall sprite works

This commit is contained in:
pennyrigate 2023-06-20 08:20:35 -04:00
parent 67e9a93b2b
commit 929b63c454
10 changed files with 179 additions and 42 deletions

View file

@ -0,0 +1,11 @@
[gd_scene load_steps=3 format=2]
[ext_resource path="res://objects/environment/bubble/bubble.tscn" type="PackedScene" id=1]
[ext_resource path="res://scripts/random_spawner.gd" type="Script" id=2]
[node name="BubbleSpawner" type="Node2D"]
position = Vector2( 16, 158 )
script = ExtResource( 2 )
scene = ExtResource( 1 )
extents = Rect2( 0, 0, 16, 8 )
delay = 3.0