changed the way the fall sprite works

This commit is contained in:
pennyrigate 2023-06-20 08:20:35 -04:00
parent 67e9a93b2b
commit 929b63c454
10 changed files with 179 additions and 42 deletions

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[remap]
importer="texture"
type="StreamTexture"
path="res://.import/sg_jump_ladder.png-47f6c448f8443f8066f4d7e915150ff9.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://graphics/player/sg_jump_ladder.png"
dest_files=[ "res://.import/sg_jump_ladder.png-47f6c448f8443f8066f4d7e915150ff9.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0