diff --git a/objects/enemy/enemy_move_sidesideupdown.gd b/objects/enemy/enemy_move_sidesideupdown.gd index 5bfd265..2c32e20 100644 --- a/objects/enemy/enemy_move_sidesideupdown.gd +++ b/objects/enemy/enemy_move_sidesideupdown.gd @@ -18,7 +18,9 @@ func _ready(): right_down_boundary *= 8 func _physics_process(delta): - if move_direction == 0: + if right_down_boundary == 0 and left_up_boundary == 0: + return + elif move_direction == 0: move_side_to_side(delta) else: move_up_and_down(delta)