forked from team-sg/hero-mark-2
adjusted blink duration and changed push sprite
This commit is contained in:
parent
39d7387f61
commit
8f208f7d51
3 changed files with 4 additions and 4 deletions
|
@ -122,7 +122,7 @@ func _on_Walking_state_entered() -> void:
|
|||
func _on_Blinking_state_entered() -> void:
|
||||
if $"%Blinking".active:
|
||||
animation_player.play("blink")
|
||||
var blink_timer = get_tree().create_timer(rand_range(0.2, 1.0), false)
|
||||
var blink_timer = get_tree().create_timer(rand_range(1.0, 2.0), false)
|
||||
blink_timer.connect("timeout", self,"_on_Blinking_state_entered")
|
||||
|
||||
func _on_Stimming_state_entered() -> void:
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue