From 8d81f986aad62cbdebc6824366cb2fabe6fc4e1e Mon Sep 17 00:00:00 2001 From: pennyrigate Date: Wed, 8 Mar 2023 03:12:47 -0500 Subject: [PATCH] roboturret death particles --- objects/enemy/roboturret_die.tscn | 158 ++++++++++++++++++++++++++++++ 1 file changed, 158 insertions(+) create mode 100644 objects/enemy/roboturret_die.tscn diff --git a/objects/enemy/roboturret_die.tscn b/objects/enemy/roboturret_die.tscn new file mode 100644 index 0000000..791a040 --- /dev/null +++ b/objects/enemy/roboturret_die.tscn @@ -0,0 +1,158 @@ +[gd_scene load_steps=17 format=2] + +[ext_resource path="res://graphics/enemy/explosion_small.png" type="Texture" id=1] +[ext_resource path="res://objects/enemy/robot_die.gd" type="Script" id=2] +[ext_resource path="res://graphics/enemy/roboturret.png" type="Texture" id=3] +[ext_resource path="res://scripts/launch_rigid.gd" type="Script" id=4] + +[sub_resource type="AtlasTexture" id=1] +atlas = ExtResource( 1 ) +region = Rect2( 0, 0, 16, 16 ) + +[sub_resource type="AtlasTexture" id=2] +atlas = ExtResource( 1 ) +region = Rect2( 16, 0, 16, 16 ) + +[sub_resource type="AtlasTexture" id=3] +atlas = ExtResource( 1 ) +region = Rect2( 32, 0, 16, 16 ) + +[sub_resource type="AtlasTexture" id=4] +atlas = ExtResource( 1 ) +region = Rect2( 48, 0, 16, 16 ) + +[sub_resource type="AtlasTexture" id=5] +atlas = ExtResource( 1 ) +region = Rect2( 64, 0, 16, 16 ) + +[sub_resource type="AtlasTexture" id=6] +atlas = ExtResource( 1 ) +region = Rect2( 80, 0, 16, 16 ) + +[sub_resource type="SpriteFrames" id=7] +animations = [ { +"frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), SubResource( 6 ) ], +"loop": false, +"name": "default", +"speed": 20.0 +} ] + +[sub_resource type="PhysicsMaterial" id=9] +bounce = 0.1 + +[sub_resource type="RectangleShape2D" id=8] +extents = Vector2( 3, 1 ) + +[sub_resource type="RectangleShape2D" id=10] +extents = Vector2( 3, 2.5 ) + +[sub_resource type="RectangleShape2D" id=11] +extents = Vector2( 2, 1.5 ) + +[sub_resource type="RectangleShape2D" id=12] +extents = Vector2( 2, 1.5 ) + +[node name="RoboTurret" type="Node2D"] +script = ExtResource( 2 ) + +[node name="AnimatedSprite" type="AnimatedSprite" parent="."] +position = Vector2( 3, 3 ) +frames = SubResource( 7 ) + +[node name="Barrel" type="RigidBody2D" parent="."] +position = Vector2( -2, 6 ) +collision_layer = 4 +mass = 2.0 +physics_material_override = SubResource( 9 ) +script = ExtResource( 4 ) +impulse_max = 200 + +[node name="Sprite" type="Sprite" parent="Barrel"] +position = Vector2( -2, -2 ) +texture = ExtResource( 3 ) +region_enabled = true +region_rect = Rect2( -1, 9, 8, 5 ) +region_filter_clip = true + +[node name="CollisionShape2D" type="CollisionShape2D" parent="Barrel"] +position = Vector2( -1, -3 ) +shape = SubResource( 8 ) + +[node name="Timer" type="Timer" parent="Barrel"] +wait_time = 5.0 +autostart = true + +[node name="Head" type="RigidBody2D" parent="."] +position = Vector2( -2, 6 ) +collision_layer = 4 +mass = 2.0 +physics_material_override = SubResource( 9 ) +script = ExtResource( 4 ) +impulse_max = 200 + +[node name="Sprite" type="Sprite" parent="Head"] +position = Vector2( 6, -3 ) +texture = ExtResource( 3 ) +region_enabled = true +region_rect = Rect2( 7, 8, 8, 5 ) +region_filter_clip = true + +[node name="CollisionShape2D" type="CollisionShape2D" parent="Head"] +position = Vector2( 5, -3.5 ) +shape = SubResource( 10 ) + +[node name="Timer" type="Timer" parent="Head"] +wait_time = 5.0 +autostart = true + +[node name="BaseL" type="RigidBody2D" parent="."] +position = Vector2( -2, 6 ) +collision_layer = 4 +mass = 2.0 +physics_material_override = SubResource( 9 ) +script = ExtResource( 4 ) +impulse_max = 200 + +[node name="Sprite" type="Sprite" parent="BaseL"] +position = Vector2( 3, 1 ) +texture = ExtResource( 3 ) +region_enabled = true +region_rect = Rect2( 6, 13, 4, 3 ) +region_filter_clip = true + +[node name="CollisionShape2D" type="CollisionShape2D" parent="BaseL"] +position = Vector2( 3, 0.5 ) +shape = SubResource( 11 ) + +[node name="Timer" type="Timer" parent="BaseL"] +wait_time = 5.0 +autostart = true + +[node name="BaseR" type="RigidBody2D" parent="."] +position = Vector2( -2, 6 ) +collision_layer = 4 +mass = 2.0 +physics_material_override = SubResource( 9 ) +script = ExtResource( 4 ) +impulse_max = 200 + +[node name="Sprite" type="Sprite" parent="BaseR"] +position = Vector2( 7, 1 ) +texture = ExtResource( 3 ) +region_enabled = true +region_rect = Rect2( 10, 13, 4, 3 ) +region_filter_clip = true + +[node name="CollisionShape2D" type="CollisionShape2D" parent="BaseR"] +position = Vector2( 7, 0.5 ) +shape = SubResource( 12 ) + +[node name="Timer" type="Timer" parent="BaseR"] +wait_time = 5.0 +autostart = true + +[connection signal="animation_finished" from="AnimatedSprite" to="." method="_on_AnimatedSprite_animation_finished"] +[connection signal="timeout" from="Barrel/Timer" to="Barrel" method="queue_free"] +[connection signal="timeout" from="Head/Timer" to="Head" method="queue_free"] +[connection signal="timeout" from="BaseL/Timer" to="BaseL" method="queue_free"] +[connection signal="timeout" from="BaseR/Timer" to="BaseR" method="queue_free"]