Made autoload and ui folders to clean things up

This commit is contained in:
pennyrigate 2023-02-24 17:15:20 -05:00
parent 212b49de56
commit 8cfe971e06
26 changed files with 50 additions and 43 deletions

View file

@ -5,7 +5,7 @@
[ext_resource path="res://graphics/hud/hud.png" type="Texture" id=3]
[ext_resource path="res://graphics/hud/deaths_head.png" type="Texture" id=4]
[ext_resource path="res://objects/hud/hud.gd" type="Script" id=6]
[ext_resource path="res://scripts/theme.tres" type="Theme" id=10]
[ext_resource path="res://ui/theme.tres" type="Theme" id=10]
[sub_resource type="ShaderMaterial" id=1]

View file

@ -1,11 +1,11 @@
[gd_scene load_steps=7 format=2]
[ext_resource path="res://tilesets/t_gui.tres" type="TileSet" id=1]
[ext_resource path="res://scripts/theme.tres" type="Theme" id=2]
[ext_resource path="res://ui/theme.tres" type="Theme" id=2]
[ext_resource path="res://graphics/hud/pause_arrow.png" type="Texture" id=3]
[ext_resource path="res://objects/hud/pause_screen.gd" type="Script" id=4]
[ext_resource path="res://scripts/2ndpuberty_no_dropshadow.tres" type="Theme" id=5]
[ext_resource path="res://scripts/2ndpuberty_outline.tres" type="Material" id=6]
[ext_resource path="res://ui/2ndpuberty_no_dropshadow.tres" type="Theme" id=5]
[ext_resource path="res://ui/2ndpuberty_outline.tres" type="Material" id=6]
[node name="PauseScreen" type="CanvasLayer"]
pause_mode = 2