forked from team-sg/hero-mark-2
Made autoload and ui folders to clean things up
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parent
212b49de56
commit
8cfe971e06
26 changed files with 50 additions and 43 deletions
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@ -1,36 +0,0 @@
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[gd_scene load_steps=4 format=2]
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[ext_resource path="res://scripts/debug.gd" type="Script" id=1]
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[sub_resource type="InputEventAction" id=4]
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action = "toggle_console"
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[sub_resource type="ShortCut" id=3]
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shortcut = SubResource( 4 )
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[node name="Debug" type="CanvasLayer"]
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layer = 128
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script = ExtResource( 1 )
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[node name="Console" type="Label" parent="."]
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anchor_right = 1.0
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size_flags_vertical = 2
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[node name="Panel" type="Panel" parent="Console"]
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show_behind_parent = true
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anchor_right = 1.0
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anchor_bottom = 1.0
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[node name="VisibleToggle" type="CheckBox" parent="."]
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visible = false
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anchor_left = 1.0
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anchor_right = 1.0
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margin_left = -22.0
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margin_top = 173.0
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margin_right = 57.0
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margin_bottom = 197.0
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pressed = true
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shortcut = SubResource( 3 )
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text = "Console"
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[connection signal="toggled" from="VisibleToggle" to="." method="_on_visible_toggled"]
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@ -2,8 +2,8 @@
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[ext_resource path="res://objects/environment/barrier/barrier.gd" type="Script" id=1]
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[ext_resource path="res://graphics/barrier/barrier_2px.png" type="Texture" id=2]
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[ext_resource path="res://scripts/2ndpuberty_no_dropshadow.tres" type="Theme" id=3]
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[ext_resource path="res://scripts/2ndpuberty_outline.tres" type="Material" id=4]
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[ext_resource path="res://ui/2ndpuberty_no_dropshadow.tres" type="Theme" id=3]
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[ext_resource path="res://ui/2ndpuberty_outline.tres" type="Material" id=4]
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[sub_resource type="RectangleShape2D" id=1]
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extents = Vector2( 2, 0.5 )
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@ -1,10 +1,11 @@
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[gd_scene load_steps=9 format=2]
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[ext_resource path="res://scripts/theme.tres" type="Theme" id=1]
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[ext_resource path="res://ui/theme.tres" type="Theme" id=1]
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[ext_resource path="res://objects/environment/exit/exit.gd" type="Script" id=2]
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[ext_resource path="res://graphics/exit/exit.png" type="Texture" id=3]
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[ext_resource path="res://scripts/1px_border.gdshader" type="Shader" id=4]
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[sub_resource type="ShaderMaterial" id=1]
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shader = ExtResource( 4 )
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shader_param/border_color = Color( 0, 0, 0, 1 )
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@ -5,7 +5,7 @@
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[ext_resource path="res://graphics/hud/hud.png" type="Texture" id=3]
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[ext_resource path="res://graphics/hud/deaths_head.png" type="Texture" id=4]
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[ext_resource path="res://objects/hud/hud.gd" type="Script" id=6]
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[ext_resource path="res://scripts/theme.tres" type="Theme" id=10]
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[ext_resource path="res://ui/theme.tres" type="Theme" id=10]
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[sub_resource type="ShaderMaterial" id=1]
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@ -1,11 +1,11 @@
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[gd_scene load_steps=7 format=2]
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[ext_resource path="res://tilesets/t_gui.tres" type="TileSet" id=1]
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[ext_resource path="res://scripts/theme.tres" type="Theme" id=2]
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[ext_resource path="res://ui/theme.tres" type="Theme" id=2]
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[ext_resource path="res://graphics/hud/pause_arrow.png" type="Texture" id=3]
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[ext_resource path="res://objects/hud/pause_screen.gd" type="Script" id=4]
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[ext_resource path="res://scripts/2ndpuberty_no_dropshadow.tres" type="Theme" id=5]
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[ext_resource path="res://scripts/2ndpuberty_outline.tres" type="Material" id=6]
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[ext_resource path="res://ui/2ndpuberty_no_dropshadow.tres" type="Theme" id=5]
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[ext_resource path="res://ui/2ndpuberty_outline.tres" type="Material" id=6]
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[node name="PauseScreen" type="CanvasLayer"]
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pause_mode = 2
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