forked from team-sg/hero-mark-2
Made autoload and ui folders to clean things up
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parent
212b49de56
commit
8cfe971e06
26 changed files with 50 additions and 43 deletions
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@ -1,6 +1,6 @@
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[gd_scene load_steps=11 format=2]
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[ext_resource path="res://scripts/theme.tres" type="Theme" id=1]
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[ext_resource path="res://ui/theme.tres" type="Theme" id=1]
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[ext_resource path="res://tilesets/t_gui.tres" type="TileSet" id=2]
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[ext_resource path="res://scripts/1px_border.gdshader" type="Shader" id=3]
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[ext_resource path="res://graphics/hud/levelselect_arrow.png" type="Texture" id=4]
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@ -1,4 +1,4 @@
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[gd_scene load_steps=27 format=2]
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[gd_scene load_steps=28 format=2]
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[ext_resource path="res://objects/player/player.tscn" type="PackedScene" id=1]
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[ext_resource path="res://tilesets/t_cave.tres" type="TileSet" id=2]
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@ -21,6 +21,7 @@
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[ext_resource path="res://objects/enemy/explosion.tscn" type="PackedScene" id=19]
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[ext_resource path="res://objects/enemy/tin.tscn" type="PackedScene" id=20]
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[ext_resource path="res://graphics/enemy/sawblade.png" type="Texture" id=21]
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[ext_resource path="res://objects/enemy/rolling_fiend.tscn" type="PackedScene" id=22]
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[sub_resource type="RectangleShape2D" id=1]
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extents = Vector2( 16, 20 )
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@ -113,6 +114,9 @@ format = 1
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[node name="Turniwood5" parent="." instance=ExtResource( 12 )]
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position = Vector2( 80, 120 )
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[node name="Turniwood10" parent="." instance=ExtResource( 12 )]
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position = Vector2( 184, 160 )
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[node name="Turniwood6" parent="." instance=ExtResource( 12 )]
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position = Vector2( 72, 112 )
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delay = 0.5
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@ -160,27 +164,11 @@ position = Vector2( 32, 72 )
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up_boundary = 3.0
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down_boundary = 3.0
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[node name="SawTest" type="AnimatedSprite" parent="."]
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material = SubResource( 4 )
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position = Vector2( 40, 128 )
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z_index = -3
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frames = SubResource( 5 )
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playing = true
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[node name="SawTest2" type="AnimatedSprite" parent="."]
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material = SubResource( 4 )
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position = Vector2( 112, 136 )
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z_index = -3
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frames = SubResource( 5 )
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frame = 1
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playing = true
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[node name="SawTest3" type="AnimatedSprite" parent="."]
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material = SubResource( 4 )
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position = Vector2( 120, 168 )
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z_index = -3
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frames = SubResource( 5 )
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frame = 1
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playing = true
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[node name="SawTest4" type="AnimatedSprite" parent="."]
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@ -188,6 +176,7 @@ material = SubResource( 4 )
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position = Vector2( 160, 168 )
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z_index = -3
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frames = SubResource( 5 )
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frame = 1
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playing = true
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[node name="SawTest5" type="AnimatedSprite" parent="."]
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@ -195,4 +184,21 @@ material = SubResource( 4 )
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position = Vector2( 56, 176 )
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z_index = -3
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frames = SubResource( 5 )
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frame = 1
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playing = true
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[node name="RollingFiend" parent="." instance=ExtResource( 22 )]
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position = Vector2( 48, 120 )
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[node name="AnimatedSprite" parent="RollingFiend" index="0"]
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visible = false
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frame = 0
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[node name="SawTest2" type="AnimatedSprite" parent="RollingFiend"]
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material = SubResource( 4 )
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position = Vector2( 4, 4 )
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z_index = -3
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frames = SubResource( 5 )
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playing = true
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[editable path="RollingFiend"]
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