put more text on menus

This commit is contained in:
pennyrigate 2023-07-27 22:33:03 -04:00
parent f14e8ebdd0
commit 8ba46dc705
23 changed files with 373 additions and 69 deletions

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=13 format=2]
[gd_scene load_steps=14 format=2]
[ext_resource path="res://ui/theme.tres" type="Theme" id=1]
[ext_resource path="res://shaders/wibble_wobble.gdshader" type="Shader" id=2]
@ -7,6 +7,7 @@
[ext_resource path="res://menus/main_menu.gd" type="Script" id=5]
[ext_resource path="res://shaders/ska_plane.gdshader" type="Shader" id=6]
[ext_resource path="res://graphics/hud/sg_menu_blink.png" type="Texture" id=7]
[ext_resource path="res://ui/2ndpuberty_outline.tres" type="Material" id=8]
[sub_resource type="ShaderMaterial" id=2]
shader = ExtResource( 6 )
@ -103,9 +104,9 @@ hframes = 3
[node name="Panel" type="Panel" parent="."]
material = SubResource( 6 )
margin_left = 16.0
margin_top = 32.0
margin_top = 28.0
margin_right = 136.0
margin_bottom = 120.0
margin_bottom = 132.0
theme = ExtResource( 1 )
[node name="Body" type="Label" parent="Panel"]
@ -119,6 +120,7 @@ file select
marathon mode
augmentations
options
sound test
exit"
[node name="GreyedContinue" type="Label" parent="Panel/Body"]
@ -176,16 +178,26 @@ margin_top = 61.0
margin_right = 16.0
margin_bottom = 69.0
focus_neighbour_top = NodePath("../Augmentations")
focus_neighbour_bottom = NodePath("../Exit")
focus_neighbour_bottom = NodePath("../SoundTest")
texture_focused = ExtResource( 4 )
[node name="Exit" type="TextureButton" parent="Panel"]
[node name="SoundTest" type="TextureButton" parent="Panel"]
material = SubResource( 4 )
margin_left = 8.0
margin_top = 74.0
margin_right = 16.0
margin_bottom = 82.0
focus_neighbour_top = NodePath("../Options")
focus_neighbour_bottom = NodePath("../Exit")
texture_focused = ExtResource( 4 )
[node name="Exit" type="TextureButton" parent="Panel"]
material = SubResource( 4 )
margin_left = 8.0
margin_top = 87.0
margin_right = 16.0
margin_bottom = 95.0
focus_neighbour_top = NodePath("../SoundTest")
focus_neighbour_bottom = NodePath("../Continue")
texture_focused = ExtResource( 4 )
@ -193,6 +205,29 @@ texture_focused = ExtResource( 4 )
autoplay = "blink"
anims/blink = SubResource( 5 )
[node name="Label" type="Label" parent="."]
material = ExtResource( 8 )
margin_left = 8.0
margin_top = 140.0
margin_right = 183.0
margin_bottom = 189.0
theme = ExtResource( 1 )
text = "REvolution -
The forcible overthrow of
a social order in favor
of a new future"
[node name="Label2" type="Label" parent="."]
material = ExtResource( 8 )
margin_top = 3.0
margin_right = 175.0
margin_bottom = 52.0
theme = ExtResource( 1 )
text = "Welcome to the future...
2083"
align = 1
[connection signal="button_down" from="Panel/Continue" to="." method="_on_Continue_button_down"]
[connection signal="button_down" from="Panel/FileSelect" to="." method="_on_FileSelect_button_down"]
[connection signal="button_down" from="Panel/SoundTest" to="." method="_on_SoundTest_button_down"]
[connection signal="button_down" from="Panel/Exit" to="." method="_on_Exit_button_down"]