diff --git a/objects/enemy/skelarcher.gd b/objects/enemy/skelarcher.gd index bc3aa18..73f8c4a 100644 --- a/objects/enemy/skelarcher.gd +++ b/objects/enemy/skelarcher.gd @@ -42,5 +42,5 @@ func die(): bone.angular_velocity = rand_range(-PI*2.0, PI*2.0) var timer = get_tree().create_timer(3.0 + rand_range(0.0, 1.0), false) timer.connect("timeout", bone, "queue_free") - get_parent().add_child(bone) + get_parent().call_deferred("add_child", bone) .die() # call rest of enemy.gd die() funciton