adjusted some non playtested bs in canopy

This commit is contained in:
pennyrigate 2023-04-28 19:39:47 -04:00
parent e248521ae0
commit 85b77fbb08
2 changed files with 12 additions and 8 deletions

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=12 format=2]
[gd_scene load_steps=13 format=2]
[ext_resource path="res://objects/player/player.tscn" type="PackedScene" id=1]
[ext_resource path="res://maps/map.gd" type="Script" id=2]
@ -11,6 +11,7 @@
[ext_resource path="res://tilesets/t_ladders.tres" type="TileSet" id=9]
[ext_resource path="res://objects/environment/ladder/ladder.tscn" type="PackedScene" id=10]
[ext_resource path="res://objects/enemy/bat.tscn" type="PackedScene" id=11]
[ext_resource path="res://objects/enemy/hellarcher.tscn" type="PackedScene" id=12]
[node name="Map" type="Node2D" groups=["map"]]
pause_mode = 1
@ -94,3 +95,7 @@ margin_right = 768.0
margin_bottom = 192.0
color = Color( 1, 0, 0.913725, 0.054902 )
script = ExtResource( 5 )
[node name="Skelarcher" parent="." instance=ExtResource( 12 )]
position = Vector2( 136, 66 )
scale = Vector2( -1, 1 )