gamepad buttons

This commit is contained in:
Haze Weathers 2024-03-15 19:00:59 -04:00
parent 35b757cd22
commit 85a331ed37
5 changed files with 51 additions and 6 deletions

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Width:  |  Height:  |  Size: 1.4 KiB

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@ -0,0 +1,35 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/gamepad_buttons.png-2be301e9c2e67e54b73d3d64156de301.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://graphics/hud/gamepad_buttons.png"
dest_files=[ "res://.import/gamepad_buttons.png-2be301e9c2e67e54b73d3d64156de301.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

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@ -83,11 +83,12 @@ margin_bottom = 32.0
unique_name_in_owner = true
margin_top = 36.0
margin_right = 218.0
margin_bottom = 64.0
margin_bottom = 146.0
focus_mode = 2
tabs_visible = false
[node name="Game" type="VBoxContainer" parent="CenterContainer/PanelContainer/MarginContainer/VBoxContainer/Tabs"]
visible = false
anchor_right = 1.0
anchor_bottom = 1.0
focus_next = NodePath("Rumble/SelectRumble")
@ -446,7 +447,6 @@ script = ExtResource( 3 )
options = [ "off", "on" ]
[node name="Input" type="VBoxContainer" parent="CenterContainer/PanelContainer/MarginContainer/VBoxContainer/Tabs"]
visible = false
anchor_right = 1.0
anchor_bottom = 1.0
focus_next = NodePath("Left/Keyboard")
@ -509,6 +509,7 @@ margin_right = 218.0
margin_bottom = 10.0
size_flags_horizontal = 3
text = "-"
icon_align = 1
script = ExtResource( 9 )
action = "move_left"
options_screen = NodePath("../../../../../../../..")
@ -675,9 +676,9 @@ options_screen = NodePath("../../../../../../../..")
[node name="DefaultControls" type="Button" parent="CenterContainer/PanelContainer/MarginContainer/VBoxContainer/Tabs/Input"]
margin_left = 81.0
margin_top = 32.0
margin_top = 100.0
margin_right = 137.0
margin_bottom = 42.0
margin_bottom = 110.0
size_flags_horizontal = 4
text = "defaults"

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@ -2,16 +2,18 @@ extends Button
const BLINK_SPEED: int = 150
const GAMEPAD_BUTTONS: AtlasTexture = preload("res://objects/hud/gamepad_buttons.atlastex")
export var action: String
export var options_screen: NodePath
var listen := false
var gamepad_buttons := GAMEPAD_BUTTONS.duplicate()
func _init() -> void:
icon_align = Button.ALIGN_CENTER
connect("pressed", self, "_on_pressed")
@ -28,7 +30,14 @@ func _process(delta: float) -> void:
func _update_text() -> void:
text = str(Controls.get_button(action))
var button = Controls.get_button(action)
if button >= 0:
gamepad_buttons.region.position.x = float(button % 8) * 12.0
gamepad_buttons.region.position.y = float(button / 8) * 10.0
icon = gamepad_buttons
text = ""
else:
text = "-"
modulate.a = 1.0