fixed problem where sg could 3 block jump into the next screen

This commit is contained in:
pennyrigate 2023-06-30 18:44:35 -04:00
parent 7ea93b421f
commit 85478370b4
2 changed files with 2 additions and 2 deletions

View file

@ -131,13 +131,13 @@ position = Vector2( 48, 120 )
[node name="AnimatedSprite" parent="RollingFiend" index="0"]
visible = false
frame = 1
[node name="SawTest2" type="AnimatedSprite" parent="RollingFiend"]
material = SubResource( 4 )
position = Vector2( 4, 4 )
z_index = -3
frames = SubResource( 5 )
frame = 1
playing = true
[node name="Steam" parent="." instance=ExtResource( 23 )]