forked from team-sg/hero-mark-2
fixed abyss blood color
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parent
11c4fa456f
commit
84182e5665
1 changed files with 2 additions and 0 deletions
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@ -166,6 +166,7 @@ song_name = "♫Moon Trail 2023"
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[node name="Depth1" type="Light2D" parent="."]
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[node name="Depth1" type="Light2D" parent="."]
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position = Vector2( 0, 192 )
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position = Vector2( 0, 192 )
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scale = Vector2( 256, 192 )
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scale = Vector2( 256, 192 )
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z_index = 1
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texture = ExtResource( 34 )
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texture = ExtResource( 34 )
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offset = Vector2( 0.5, 0.5 )
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offset = Vector2( 0.5, 0.5 )
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color = Color( 0.148438, 0.0363846, 0.126981, 1 )
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color = Color( 0.148438, 0.0363846, 0.126981, 1 )
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@ -176,6 +177,7 @@ range_layer_min = -50
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[node name="Depth2" type="Light2D" parent="."]
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[node name="Depth2" type="Light2D" parent="."]
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position = Vector2( 0, 384 )
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position = Vector2( 0, 384 )
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scale = Vector2( 256, 192 )
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scale = Vector2( 256, 192 )
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z_index = 1
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texture = ExtResource( 34 )
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texture = ExtResource( 34 )
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offset = Vector2( 0.5, 0.5 )
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offset = Vector2( 0.5, 0.5 )
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color = Color( 0.333333, 0.0901961, 0.0901961, 1 )
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color = Color( 0.333333, 0.0901961, 0.0901961, 1 )
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