remove some stray random prints

This commit is contained in:
Haze Weathers 2024-02-29 01:26:56 -05:00
parent 7ffdbf6219
commit 83f0bccd9a
9 changed files with 0 additions and 10 deletions

View file

@ -90,7 +90,6 @@ func _on_backspace():
# file.name.erase(file.name.length() - 1,1)
file.name = file.name.left(file.name.length() - 1)
chosen_name.text = file.name
print(file.name.length())
func _on_Exit_area_entered(area: Area2D) -> void:
if area.is_in_group("player_hitbox"):

View file

@ -190,7 +190,6 @@ func _update_stats() -> void:
score_100.text = "%05d" % save_data.score_100
time_100.text = Game.format_time(save_data.time_100)
var shards = filled_shards.get_children()
print(save_data.shards_collected)
for i in 8:
shards[i].visible = save_data.shards_collected[i]
selected_shard = 0

View file

@ -56,7 +56,6 @@ func _input(event: InputEvent) -> void:
# reload scores from newgrounds
func reload_scores() -> void:
_set_tag()
print(_scoreboard_tag)
scoreboard_tabs.current_tab = 1
# attempt the thing
if _scoreboard_id >= 0 and Ngio.keys_loaded:

View file

@ -15,7 +15,6 @@ onready var tab_container: TabContainer = $"%TabContainer"
func _ready() -> void:
yield(get_tree(), "idle_frame")
print(_scoreboard_tag)
$"%YesScore".grab_focus()
Fade.fade_in(Options.transition_speed_secs)