made some changes :3

This commit is contained in:
pennyrigate 2023-04-28 16:58:17 -04:00
parent a0b48c76d1
commit 82f2ebfc12
10 changed files with 157 additions and 65 deletions

View file

@ -167,6 +167,9 @@ position = Vector2( 336, 136 )
[node name="Turniwood19" parent="Platforms" instance=ExtResource( 13 )]
position = Vector2( 400, 144 )
[node name="Turniwood29" parent="Platforms" instance=ExtResource( 13 )]
position = Vector2( 328, 40 )
[node name="Turniwood18" parent="Platforms" instance=ExtResource( 13 )]
position = Vector2( 312, 136 )
delay = 1.0
@ -199,26 +202,16 @@ position = Vector2( 200, 112 )
[node name="Enemies" type="Node2D" parent="."]
[node name="JumpingSpider" parent="Enemies" instance=ExtResource( 10 )]
position = Vector2( 56, 168 )
left_boundary = 2
right_boundary = 4
[node name="JumpingSpider5" parent="Enemies" instance=ExtResource( 10 )]
position = Vector2( 16, 40 )
left_boundary = 2
right_boundary = 3
right_boundary = 4
[node name="JumpingSpider4" parent="Enemies" instance=ExtResource( 10 )]
position = Vector2( 208, 88 )
left_boundary = 2
right_boundary = 3
[node name="JumpingSpider7" parent="Enemies" instance=ExtResource( 10 )]
position = Vector2( 216, 48 )
left_boundary = 2
right_boundary = 3
[node name="JumpingSpider8" parent="Enemies" instance=ExtResource( 10 )]
position = Vector2( 392, 24 )
left_boundary = 4
@ -238,7 +231,7 @@ position = Vector2( 240, 24 )
scale = Vector2( -1, 1 )
[node name="Skelarcher6" parent="Enemies" instance=ExtResource( 5 )]
position = Vector2( 96, 56 )
position = Vector2( 208, 48 )
scale = Vector2( -1, 1 )
shoot_time = 2.0
@ -282,6 +275,11 @@ position = Vector2( 16, 56 )
speed = 50.0
down_boundary = 4
[node name="Spider12" parent="Enemies" instance=ExtResource( 9 )]
position = Vector2( 48, 144 )
speed = 50.0
down_boundary = 4
[node name="Spider3" parent="Enemies" instance=ExtResource( 9 )]
position = Vector2( 536, 88 )
speed = 40.0
@ -378,16 +376,16 @@ position = Vector2( 184, 24 )
position = Vector2( 216, 24 )
[node name="Gold17" parent="Collectibles" instance=ExtResource( 11 )]
position = Vector2( 208, 48 )
position = Vector2( 216, 48 )
[node name="Gold18" parent="Collectibles" instance=ExtResource( 11 )]
position = Vector2( 232, 48 )
position = Vector2( 240, 48 )
[node name="Gold23" parent="Collectibles" instance=ExtResource( 11 )]
position = Vector2( 184, 88 )
position = Vector2( 96, 56 )
[node name="Gold24" parent="Collectibles" instance=ExtResource( 11 )]
position = Vector2( 336, 48 )
position = Vector2( 344, 48 )
[node name="Gold25" parent="Collectibles" instance=ExtResource( 11 )]
position = Vector2( 312, 88 )
@ -432,7 +430,7 @@ position = Vector2( 560, 56 )
position = Vector2( 640, 136 )
[node name="Gold36" parent="Collectibles" instance=ExtResource( 11 )]
position = Vector2( 312, 48 )
position = Vector2( 304, 48 )
[node name="Gold51" parent="Collectibles" instance=ExtResource( 11 )]
position = Vector2( 632, 56 )
@ -459,7 +457,7 @@ position = Vector2( 416, 24 )
position = Vector2( 368, 24 )
[node name="Gold44" parent="Collectibles" instance=ExtResource( 11 )]
position = Vector2( 232, 88 )
position = Vector2( 72, 56 )
[node name="Gold22" parent="Collectibles" instance=ExtResource( 11 )]
position = Vector2( 536, 112 )

File diff suppressed because one or more lines are too long

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=30 format=2]
[gd_scene load_steps=32 format=2]
[ext_resource path="res://objects/player/player.tscn" type="PackedScene" id=1]
[ext_resource path="res://tilesets/t_cave.tres" type="TileSet" id=2]
@ -24,6 +24,8 @@
[ext_resource path="res://objects/enemy/rolling_fiend.tscn" type="PackedScene" id=22]
[ext_resource path="res://objects/enemy/steam.tscn" type="PackedScene" id=23]
[ext_resource path="res://objects/enemy/laser_wall.tscn" type="PackedScene" id=24]
[ext_resource path="res://objects/enemy/cop.tscn" type="PackedScene" id=25]
[ext_resource path="res://objects/environment/turret/turret_bullet.tscn" type="PackedScene" id=26]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 16, 20 )
@ -70,7 +72,7 @@ tile_set = ExtResource( 3 )
cell_size = Vector2( 8, 8 )
collision_layer = 9
format = 1
tile_data = PoolIntArray( 196630, 1, 0, 262166, 1, 0, 327702, 1, 0, 393238, 1, 0, 458774, 1, 0, 524310, 1, 0, 589846, 1, 0, 655382, 1, 0, 655388, 0, 196609, 983065, 0, 65537, 983066, 0, 65537, 983067, 0, 65537, 983068, 0, 65537, 983069, 0, 65537, 1048579, 0, 65537, 1048580, 0, 65537, 1048581, 0, 65537, 1048582, 0, 65537, 1048583, 0, 65537, 1048594, 0, 65537, 1048595, 0, 65537, 1048596, 0, 65537, 1048597, 0, 65537, 1114125, 0, 0, 1114126, 0, 0, 1114127, 0, 0, 1179663, 0, 0, 1245199, 0, 0, 1245202, 0, 0, 1310734, 0, 0, 1310735, 0, 0, 1310736, 0, 0, 1310737, 0, 65537, 1310738, 0, 0, 1310739, 0, 0, 1310740, 0, 0, 1310741, 0, 0, 1310742, 0, 0, 1310743, 0, 0, 1310744, 0, 0, 1310745, 0, 65537, 1310746, 0, 65537, 1310747, 0, 65537, 1310748, 0, 65537, 1310749, 0, 65537, 1310750, 0, 65537, 1310751, 0, 65537, 1310752, 0, 65537, 1441792, 0, 0, 1441793, 0, 0, 1441794, 0, 0, 1441795, 0, 0, 1441796, 0, 0, 1441797, 0, 0, 1441798, 0, 0, 1441799, 0, 0, 1441800, 0, 0, 1441801, 0, 0, 1441802, 0, 0, 1441803, 0, 0, 1441804, 0, 0, 1441805, 0, 0, 1441806, 0, 0, 1441807, 0, 0, 1441808, 0, 0, 1441809, 0, 0, 1441810, 0, 0, 1441811, 0, 0, 1441812, 0, 0, 1441813, 0, 0, 1441814, 0, 0, 1441815, 0, 0, 1441816, 0, 0, 1441817, 0, 0, 1441818, 0, 0, 1441819, 0, 0, 1441820, 0, 0, 1441821, 0, 0, 1441822, 0, 0, 1441823, 0, 0, 1507328, 0, 1, 1507329, 0, 1, 1507330, 0, 1, 1507331, 0, 1, 1507332, 0, 1, 1507333, 0, 1, 1507334, 0, 1, 1507335, 0, 1, 1507336, 0, 1, 1507337, 0, 1, 1507338, 0, 1, 1507339, 0, 1, 1507340, 0, 1, 1507341, 0, 1, 1507342, 0, 1, 1507343, 0, 1, 1507344, 0, 1, 1507345, 0, 1, 1507346, 0, 1, 1507347, 0, 1, 1507348, 0, 1, 1507349, 0, 1, 1507350, 0, 1, 1507351, 0, 1, 1507352, 0, 1, 1507353, 0, 1, 1507354, 0, 1, 1507355, 0, 1, 1507356, 0, 1, 1507357, 0, 1, 1507358, 0, 1, 1507359, 0, 1 )
tile_data = PoolIntArray( 196630, 1, 0, 262166, 1, 0, 327702, 1, 0, 393238, 1, 0, 458774, 1, 0, 524310, 1, 0, 589846, 1, 0, 655382, 1, 0, 655388, 0, 196609, 983062, 0, 65537, 983063, 0, 65537, 983064, 0, 65537, 983065, 0, 65537, 983066, 0, 65537, 983067, 0, 65537, 983068, 0, 65537, 983069, 0, 65537, 1048579, 0, 65537, 1048580, 0, 65537, 1048581, 0, 65537, 1048582, 0, 65537, 1048583, 0, 65537, 1048594, 0, 65537, 1048595, 0, 65537, 1048596, 0, 65537, 1048597, 0, 65537, 1114125, 0, 0, 1114126, 0, 0, 1114127, 0, 0, 1179663, 0, 0, 1245199, 0, 0, 1245202, 0, 0, 1310734, 0, 0, 1310735, 0, 0, 1310736, 0, 0, 1310737, 0, 65537, 1310738, 0, 0, 1310739, 0, 0, 1310740, 0, 0, 1310741, 0, 0, 1310742, 0, 0, 1310743, 0, 0, 1310744, 0, 0, 1310745, 0, 65537, 1310746, 0, 65537, 1310747, 0, 65537, 1310748, 0, 65537, 1310749, 0, 65537, 1310750, 0, 65537, 1310751, 0, 65537, 1310752, 0, 65537, 1441792, 0, 0, 1441793, 0, 0, 1441794, 0, 0, 1441795, 0, 0, 1441796, 0, 0, 1441797, 0, 0, 1441798, 0, 0, 1441799, 0, 0, 1441800, 0, 0, 1441801, 0, 0, 1441802, 0, 0, 1441803, 0, 0, 1441804, 0, 0, 1441805, 0, 0, 1441806, 0, 0, 1441807, 0, 0, 1441808, 0, 0, 1441809, 0, 0, 1441810, 0, 0, 1441811, 0, 0, 1441812, 0, 0, 1441813, 0, 0, 1441814, 0, 0, 1441815, 0, 0, 1441816, 0, 0, 1441817, 0, 0, 1441818, 0, 0, 1441819, 0, 0, 1441820, 0, 0, 1441821, 0, 0, 1441822, 0, 0, 1441823, 0, 0, 1507328, 0, 1, 1507329, 0, 1, 1507330, 0, 1, 1507331, 0, 1, 1507332, 0, 1, 1507333, 0, 1, 1507334, 0, 1, 1507335, 0, 1, 1507336, 0, 1, 1507337, 0, 1, 1507338, 0, 1, 1507339, 0, 1, 1507340, 0, 1, 1507341, 0, 1, 1507342, 0, 1, 1507343, 0, 1, 1507344, 0, 1, 1507345, 0, 1, 1507346, 0, 1, 1507347, 0, 1, 1507348, 0, 1, 1507349, 0, 1, 1507350, 0, 1, 1507351, 0, 1, 1507352, 0, 1, 1507353, 0, 1, 1507354, 0, 1, 1507355, 0, 1, 1507356, 0, 1, 1507357, 0, 1, 1507358, 0, 1, 1507359, 0, 1 )
[node name="Rock" parent="." instance=ExtResource( 9 )]
position = Vector2( 152, 120 )
@ -94,7 +96,7 @@ position = Vector2( 216, 168 )
position = Vector2( 104, 120 )
[node name="Player" parent="." instance=ExtResource( 1 )]
position = Vector2( 136, 144 )
position = Vector2( 224, 64 )
[node name="Ladder3" parent="." instance=ExtResource( 8 )]
position = Vector2( 40, 136 )
@ -155,6 +157,7 @@ material = SubResource( 4 )
position = Vector2( 120, 168 )
z_index = -3
frames = SubResource( 5 )
frame = 1
playing = true
[node name="SawTest4" type="AnimatedSprite" parent="."]
@ -162,7 +165,6 @@ material = SubResource( 4 )
position = Vector2( 160, 168 )
z_index = -3
frames = SubResource( 5 )
frame = 1
playing = true
[node name="SawTest5" type="AnimatedSprite" parent="."]
@ -170,7 +172,6 @@ material = SubResource( 4 )
position = Vector2( 56, 176 )
z_index = -3
frames = SubResource( 5 )
frame = 1
playing = true
[node name="RollingFiend" parent="." instance=ExtResource( 22 )]
@ -185,6 +186,7 @@ material = SubResource( 4 )
position = Vector2( 4, 4 )
z_index = -3
frames = SubResource( 5 )
frame = 1
playing = true
[node name="Steam" parent="." instance=ExtResource( 23 )]
@ -206,11 +208,18 @@ left_up_boundary = 5.0
right_down_boundary = 5.0
[node name="MsX" parent="." groups=["a"] instance=ExtResource( 15 )]
position = Vector2( 160, 104 )
position = Vector2( 296, 144 )
scale = Vector2( -1, 1 )
[node name="Skelarcher" parent="." instance=ExtResource( 18 )]
position = Vector2( 248, 152 )
scale = Vector2( -1, 1 )
[node name="Cop" parent="." instance=ExtResource( 25 )]
position = Vector2( 184, 112 )
turn_time = inf
[node name="TurretBullet" parent="." instance=ExtResource( 26 )]
position = Vector2( 152, 72 )
[editable path="RollingFiend"]