diff --git a/graphics/enemy/snail.png b/graphics/enemy/snail.png index 5505e20..010d0d7 100644 Binary files a/graphics/enemy/snail.png and b/graphics/enemy/snail.png differ diff --git a/graphics/enemy/snake.png b/graphics/enemy/snake.png index b0a124d..051ad8e 100644 Binary files a/graphics/enemy/snake.png and b/graphics/enemy/snake.png differ diff --git a/objects/enemy/snail.tscn b/objects/enemy/snail.tscn index 5ff0998..4111a27 100644 --- a/objects/enemy/snail.tscn +++ b/objects/enemy/snail.tscn @@ -1,14 +1,8 @@ -[gd_scene load_steps=9 format=2] +[gd_scene load_steps=7 format=2] -[ext_resource path="res://scripts/1px_border.gdshader" type="Shader" id=1] [ext_resource path="res://graphics/enemy/snail.png" type="Texture" id=2] [ext_resource path="res://objects/enemy/enemy_speedup_in_range.gd" type="Script" id=3] -[sub_resource type="ShaderMaterial" id=1] -shader = ExtResource( 1 ) -shader_param/border_color = Color( 0, 0, 0, 1 ) -shader_param/border_corners = false - [sub_resource type="AtlasTexture" id=2] atlas = ExtResource( 2 ) region = Rect2( 0, 0, 12, 11 ) @@ -35,7 +29,6 @@ slower_speed = 30 faster_speed = 80 [node name="AnimatedSprite" type="AnimatedSprite" parent="."] -material = SubResource( 1 ) position = Vector2( 3, 3 ) frames = SubResource( 4 ) frame = 1