forked from team-sg/hero-mark-2
It's blood.
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8c818ac174
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8264c9c1b8
18 changed files with 107 additions and 58 deletions
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@ -1,4 +1,4 @@
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[gd_scene load_steps=27 format=2]
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[gd_scene load_steps=28 format=2]
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[ext_resource path="res://objects/enemy/super_slime.tscn" type="PackedScene" id=1]
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[ext_resource path="res://tilesets/t_cave.tres" type="TileSet" id=2]
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@ -8,6 +8,7 @@
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[ext_resource path="res://objects/environment/moving_platform/moving_platform.tscn" type="PackedScene" id=6]
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[ext_resource path="res://graphics/backgrounds/canopy.png" type="Texture" id=7]
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[ext_resource path="res://objects/environment/collapse_block/collapse_block.tscn" type="PackedScene" id=8]
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[ext_resource path="res://shaders/can_stain.tres" type="Material" id=9]
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[ext_resource path="res://objects/enemy/slime.tscn" type="PackedScene" id=10]
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[ext_resource path="res://maps/map.gd" type="Script" id=11]
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[ext_resource path="res://objects/environment/turniwood/turning_platform.tscn" type="PackedScene" id=12]
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@ -58,7 +59,9 @@ __meta__ = {
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[node name="CanvasLayer" parent="." instance=ExtResource( 4 )]
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[node name="Ground" type="TileMap" parent="."]
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[node name="Ground" type="TileMap" parent="." groups=["can_stain"]]
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light_mask = 3
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material = ExtResource( 9 )
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tile_set = ExtResource( 3 )
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cell_size = Vector2( 8, 8 )
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collision_layer = 9
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@ -128,7 +131,6 @@ material = SubResource( 4 )
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position = Vector2( 4, 4 )
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z_index = -3
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frames = SubResource( 5 )
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frame = 1
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playing = true
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[node name="Steam" parent="." instance=ExtResource( 23 )]
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