fix debug save

This commit is contained in:
Haze Weathers 2024-02-27 20:28:28 -05:00
parent 90d0ec86c0
commit 824b8751dc

View file

@ -153,11 +153,12 @@ class SaveFile:
var current_file: SaveFile = null
func _ready() -> void:
current_file = load_file("user://file%d.pr" % Options.last_file)
if current_file:
Game.difficulty = current_file.difficulty
elif OS.is_debug_build():
if OS.is_debug_build():
current_file = SaveFile.new("user://debug_save.pr", true)
else:
current_file = load_file("user://file%d.pr" % Options.last_file)
if current_file:
Game.difficulty = current_file.difficulty
## shortcut for loading a save file from specific path
func load_file(path: String) -> SaveFile: