arrow dust particles UwU

This commit is contained in:
Haze Weathers 2023-01-16 07:29:53 -05:00
parent 863961cc92
commit 8212e44044
4 changed files with 82 additions and 1 deletions

View file

@ -15,6 +15,15 @@ func _physics_process(delta):
if Game.get_sector(global_position + cull_edge) != initial_sector:
queue_free()
func _exit_tree():
# make sure particles node sticks around until particles decay
var particles = $DustParticles
remove_child(particles)
particles.global_position = global_position
particles.emitting = false
get_parent().add_child(particles)
particles.get_node("DeathTimer").start()
#Wall Collision
func _on_Area2D_body_entered(body):
if body is TileMap or body is StaticBody2D: