forked from team-sg/hero-mark-2
parent
4e042386f7
commit
7cb7946584
4 changed files with 14 additions and 2 deletions
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@ -54,7 +54,7 @@ lore_entries = [ ExtResource( 23 ), ExtResource( 24 ), ExtResource( 25 ), ExtRes
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[node name="Sprite" type="Sprite" parent="Camera2D"]
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position = Vector2( 128, 96 )
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z_index = -2
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z_index = -260
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texture = ExtResource( 3 )
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__meta__ = {
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"_edit_lock_": true
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@ -72,7 +72,7 @@ collision_mask = 0
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format = 1
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tile_data = PoolIntArray( 196694, -1073741823, 0, 196696, -1610612735, 0, 262228, -1610612735, 0, 589914, -1073741823, 0, 720938, -1073741823, 0, 720971, -1073741823, 0, 786474, -1073741823, 0, 786520, 1, 0, 852006, -1073741823, 0, 917542, -1073741823, 0, 1048643, 1, 0 )
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[node name="DeathNoBlood" type="TileMap" parent="." groups=["death", "no_blood"]]
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[node name="DeathNoBlood" type="TileMap" parent="." groups=["death", "has_splash", "no_blood"]]
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tile_set = ExtResource( 6 )
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cell_size = Vector2( 8, 8 )
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collision_layer = 32
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