make arrows follow player's palette :)

This commit is contained in:
Haze Weathers 2024-03-09 13:52:12 -05:00
parent f1ad9d5825
commit 7993b1d4e5
14 changed files with 94 additions and 13 deletions

View file

@ -27,6 +27,8 @@ func _notification(what: int) -> void:
func _ready() -> void:
var palette = load("res://graphics/player/palettes/%s.tex" % Game.current_palette)
$"%ArrowBonus".material.set_shader_param("palette", palette)
#preload final score
text_3d = Text3D.instance()
text_3d.anim = "final score"