removed unused stuff

This commit is contained in:
pennyrigate 2023-02-21 03:49:28 -05:00
parent b379b5a213
commit 758cf57f8d
35 changed files with 4 additions and 754 deletions

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[node name="Tentacle1" type="RigidBody2D" parent="."]
script = ExtResource( 4 )
[node name="DeathSplatter" parent="Tentacle1" instance=ExtResource( 12 )]
position = Vector2( 19, 37 )
[node name="Sprite" type="Sprite" parent="Tentacle1"]
position = Vector2( 26, 27 )
texture = ExtResource( 9 )
[node name="CollisionShape2D" type="CollisionPolygon2D" parent="Tentacle1"]
position = Vector2( 5, 15 )
polygon = PoolVector2Array( 14, 23, 13, 31, 11, 34, 11, 36, 12, 36, 12, 34, 15, 31, 17, 26, 16, 23 )
[node name="Tentacle2" type="RigidBody2D" parent="."]
script = ExtResource( 4 )
[node name="DeathSplatter" parent="Tentacle2" instance=ExtResource( 12 )]
position = Vector2( 23, 38 )
[node name="Sprite" type="Sprite" parent="Tentacle2"]
position = Vector2( 26, 27 )
texture = ExtResource( 11 )
[node name="CollisionShape2D" type="CollisionPolygon2D" parent="Tentacle2"]
position = Vector2( 5, 15 )
polygon = PoolVector2Array( 18, 26, 19, 27, 19, 33, 18, 37, 17, 38, 18, 38, 19, 37, 20, 33, 20, 24 )
[node name="Tentacle3" type="RigidBody2D" parent="."]
script = ExtResource( 4 )
[node name="DeathSplatter" parent="Tentacle3" instance=ExtResource( 12 )]
position = Vector2( 27, 38 )
[node name="Sprite" type="Sprite" parent="Tentacle3"]
position = Vector2( 26, 27 )
texture = ExtResource( 7 )
[node name="CollisionShape2D" type="CollisionPolygon2D" parent="Tentacle3"]
position = Vector2( 5, 15 )
polygon = PoolVector2Array( 21, 42, 22, 42, 23, 33, 25, 30, 24, 24, 22, 24, 21, 25 )
[node name="Tentacle4" type="RigidBody2D" parent="."]
script = ExtResource( 4 )
[node name="DeathSplatter" parent="Tentacle4" instance=ExtResource( 12 )]
position = Vector2( 33, 38 )
[node name="Sprite" type="Sprite" parent="Tentacle4"]
position = Vector2( 26, 27 )
texture = ExtResource( 8 )
[node name="CollisionShape2D" type="CollisionPolygon2D" parent="Tentacle4"]
position = Vector2( 5, 15 )
polygon = PoolVector2Array( 25, 24, 28, 40, 26, 43, 27, 43, 30, 39, 30, 33, 30, 24 )
[node name="Tentacle5" type="RigidBody2D" parent="."]
script = ExtResource( 4 )
[node name="DeathSplatter" parent="Tentacle5" instance=ExtResource( 12 )]
position = Vector2( 38, 38 )
[node name="Sprite" type="Sprite" parent="Tentacle5"]
position = Vector2( 26, 27 )
texture = ExtResource( 6 )
[node name="CollisionShape2D" type="CollisionPolygon2D" parent="Tentacle5"]
position = Vector2( 5, 15 )
polygon = PoolVector2Array( 31, 25, 34, 32, 34, 38, 35, 38, 36, 25, 34, 23 )
[node name="Tentacle6" type="RigidBody2D" parent="."]
script = ExtResource( 4 )
[node name="DeathSplatter" parent="Tentacle6" instance=ExtResource( 12 )]
position = Vector2( 43, 38 )
[node name="Sprite" type="Sprite" parent="Tentacle6"]
position = Vector2( 26, 27 )
texture = ExtResource( 10 )
[node name="CollisionShape2D" type="CollisionPolygon2D" parent="Tentacle6"]
position = Vector2( 5, 15 )
polygon = PoolVector2Array( 37, 26, 39, 32, 39, 34, 36, 38, 36, 41, 37, 39, 41, 34, 41, 25, 39, 24 )