added ladder auto dismount

This commit is contained in:
pennyrigate 2023-01-13 02:46:22 -05:00
parent db3ac62f27
commit 74bf75b6e8
6 changed files with 69 additions and 7 deletions

View file

@ -46,12 +46,15 @@ func _physics_process(delta):
if Input.is_action_pressed("debug_move_player"):
Game.get_map().get_node("Player").position = get_viewport().get_mouse_position()
Debug.print(get_viewport().get_mouse_position())
#Test room
if Input.is_action_just_pressed("debug_testroom"):
Game.change_map(load("res://maps/test_room.tscn"))
#Debug 1
if Input.is_action_just_pressed("debug_1"):
Game.change_map(load("res://maps/level_select.tscn"))
#Debug 2
if Input.is_action_just_pressed("debug_2"):
Debug.print(Game.get_map())
Engine.set_target_fps(1)
func print(text):
lines += 1