make everything use new difficulty system

This commit is contained in:
Haze Weathers 2023-06-29 23:40:38 -04:00
parent 99f46651f9
commit 723d596893
15 changed files with 41 additions and 53 deletions

View file

@ -21,9 +21,8 @@ func _ready():
return
left_up_boundary *= 8
right_down_boundary *= 8
#Easy mode
if Game.is_easy_mode == true:
speed = speed * Game.easy_mode_speed_factor
# adjust to difficulty
speed *= Game.enemy_speed_factor
func _physics_process(delta):
if Engine.editor_hint: