From 7186ff6ef71a46eeea1f49620ec6805a1e4ad136 Mon Sep 17 00:00:00 2001 From: pennyrigate Date: Mon, 6 Feb 2023 16:03:45 -0500 Subject: [PATCH] made hitboxes invisible so looks prettier in editor --- objects/environment/falling_block/falling_block.tscn | 3 +++ 1 file changed, 3 insertions(+) diff --git a/objects/environment/falling_block/falling_block.tscn b/objects/environment/falling_block/falling_block.tscn index f90b080..bbdc35c 100644 --- a/objects/environment/falling_block/falling_block.tscn +++ b/objects/environment/falling_block/falling_block.tscn @@ -53,6 +53,7 @@ texture = ExtResource( 1 ) centered = false [node name="CollisionShape2D" type="CollisionShape2D" parent="."] +visible = false position = Vector2( 4, 2.5 ) shape = SubResource( 1 ) @@ -62,6 +63,7 @@ position = Vector2( 4, 4 ) scale = Vector2( 0.4, 0.4 ) [node name="Area2D" type="Area2D" parent="."] +visible = false collision_mask = 2 [node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"] @@ -79,6 +81,7 @@ wait_time = 2.0 one_shot = true [node name="CrushArea" type="Area2D" parent="."] +visible = false [node name="CollisionShape2D" type="CollisionShape2D" parent="CrushArea"] position = Vector2( 4, 4.5 )