forked from team-sg/hero-mark-2
worked on more lore
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parent
440695634f
commit
6c00959941
13 changed files with 216 additions and 13 deletions
26
objects/lore/hills/sg.tscn
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26
objects/lore/hills/sg.tscn
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[gd_scene load_steps=5 format=2]
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[ext_resource path="res://shaders/1px_border.gdshader" type="Shader" id=1]
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[ext_resource path="res://objects/lore/lore.tscn" type="PackedScene" id=2]
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[ext_resource path="res://graphics/player/sg_idle_color.png" type="Texture" id=3]
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[sub_resource type="ShaderMaterial" id=1]
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shader = ExtResource( 1 )
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shader_param/border_color = Color( 0, 0, 0, 1 )
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shader_param/border_corners = true
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[node name="Lore" instance=ExtResource( 2 )]
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[node name="TextureRect" parent="Panel" index="0"]
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material = SubResource( 1 )
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texture = ExtResource( 3 )
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[node name="Control" parent="." index="1"]
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margin_top = 55.0
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margin_bottom = 136.0
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[node name="Label" parent="Control" index="0"]
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margin_top = 3.0
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margin_bottom = 78.0
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text = "SG:
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born 07/15/2061, factory worker turned freedom fighter. despite their frailness they will do anything to save the future."
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