From 6b1f260c86c204cf8f7ae5ecc6c881bacb897c60 Mon Sep 17 00:00:00 2001 From: pennyrigate Date: Mon, 19 Dec 2022 21:14:31 -0500 Subject: [PATCH] barrier now tiles sprite --- maps/map01.tscn | 6 ++++++ objects/barrier/barrier.gd | 8 +++++++- objects/barrier/barrier.tscn | 1 + 3 files changed, 14 insertions(+), 1 deletion(-) diff --git a/maps/map01.tscn b/maps/map01.tscn index 8ba183c..59e040a 100644 --- a/maps/map01.tscn +++ b/maps/map01.tscn @@ -83,6 +83,12 @@ scale = Vector2( 1, 26 ) cost = 20 label_offset = Vector2( 0, 4 ) +[node name="Barrier2" parent="Platforms" instance=ExtResource( 15 )] +position = Vector2( 17, 150 ) +scale = Vector2( 1, 26 ) +cost = 1 +label_offset = Vector2( 0, 4 ) + [node name="Collectibles" type="Node2D" parent="."] [node name="Shard" parent="Collectibles" instance=ExtResource( 12 )] diff --git a/objects/barrier/barrier.gd b/objects/barrier/barrier.gd index b8c07bd..30dd79d 100644 --- a/objects/barrier/barrier.gd +++ b/objects/barrier/barrier.gd @@ -5,11 +5,14 @@ export var label_offset = Vector2.ZERO onready var label = $Label onready var sprite = $Sprite onready var hitbox = $StaticBody2D/CollisionShape2D +var open = false func _ready(): + #Tile sprite if scale.y != 1: sprite.set_region_rect(Rect2(0,0,4,scale.y)) hitbox.scale.y = scale.y + hitbox.position.y += scale.y / 2 - 1 scale.y = 1 #Label label.visible = true @@ -18,7 +21,10 @@ func _ready(): func _physics_process(delta): #Open - if Game.golds >= cost: queue_free() + if Game.golds >= cost: open = true + if open == true: + sprite.region_rect.size.y -= 1 + if sprite.region_rect.size.y < 1: queue_free() func _on_AnimationPlayer_animation_finished(anim_name): if anim_name == "open": diff --git a/objects/barrier/barrier.tscn b/objects/barrier/barrier.tscn index 659d351..57f3e98 100644 --- a/objects/barrier/barrier.tscn +++ b/objects/barrier/barrier.tscn @@ -110,6 +110,7 @@ anims/initial = SubResource( 4 ) anims/open = SubResource( 3 ) [node name="Label" type="Label" parent="."] +visible = false margin_left = -18.0 margin_top = -15.0 margin_right = 22.0