changed crt shader to lcd shader

This commit is contained in:
pennyrigate 2023-03-08 01:03:09 -05:00
parent 38b04a3bbb
commit 69c28ced8b
2 changed files with 6 additions and 6 deletions

View file

@ -24,7 +24,7 @@ vec3 scanline_intensity(float uv, float res, float opacity) {
void fragment() {
if (enabled) {
vec2 curved_uv = curve_uv(UV);
vec2 curved_uv = UV;
vec3 base_color = texture(TEXTURE, curved_uv).rgb;
base_color += vec3(1.0/256.0);
@ -33,7 +33,7 @@ void fragment() {
base_color *= vec3(brightness);
if (curved_uv.x < 0.0 || curved_uv.y < 0.0 || curved_uv.x > 1.0 || curved_uv.y > 1.0) {
COLOR = vec4(0.0, 0.0, 0.0, 1.0);
COLOR = vec4(0.0, 0.0, 0.0, 0.0);
} else {
COLOR = vec4(base_color, 1.0);
}