forked from team-sg/hero-mark-2
EHEHE silly oversight. fullscreen works again
This commit is contained in:
parent
198c669b41
commit
6888ae2189
1 changed files with 1 additions and 1 deletions
|
@ -50,7 +50,7 @@ func _ready() -> void:
|
|||
func _unhandled_input(event: InputEvent) -> void:
|
||||
if Debug.entry == false:
|
||||
if event.is_action_pressed("fullscreen"):
|
||||
_set_fullscreen(!fullscreen)
|
||||
OS.window_fullscreen = not OS.window_fullscreen
|
||||
|
||||
func load_options() -> void:
|
||||
var file = ConfigFile.new()
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue