added tin

This commit is contained in:
pennyrigate 2023-02-21 15:11:57 -05:00
parent f11679100c
commit 65a4fd8742
9 changed files with 189 additions and 1 deletions

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=21 format=2]
[gd_scene load_steps=22 format=2]
[ext_resource path="res://objects/player/player.tscn" type="PackedScene" id=1]
[ext_resource path="res://tilesets/t_cave.tres" type="TileSet" id=2]
@ -19,6 +19,7 @@
[ext_resource path="res://objects/player/arrow_projectile.tscn" type="PackedScene" id=17]
[ext_resource path="res://objects/enemy/mine.tscn" type="PackedScene" id=18]
[ext_resource path="res://objects/enemy/explosion.tscn" type="PackedScene" id=19]
[ext_resource path="res://objects/enemy/tin.tscn" type="PackedScene" id=20]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 16, 20 )
@ -133,3 +134,14 @@ position = Vector2( 232, 144 )
[node name="Explosion" parent="." instance=ExtResource( 19 )]
position = Vector2( 160, 128 )
[node name="Tin" parent="." instance=ExtResource( 20 )]
position = Vector2( 80, 48 )
up_boundary = 3.0
down_boundary = 3.0
move_direction = 1
[node name="Tin2" parent="." instance=ExtResource( 20 )]
position = Vector2( 32, 72 )
up_boundary = 3.0
down_boundary = 3.0