added machinegun turret

This commit is contained in:
Haze Weathers 2023-01-22 01:18:56 -05:00
parent a85b68a317
commit 5f6968a7e9
11 changed files with 567 additions and 2 deletions

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=14 format=2]
[gd_scene load_steps=15 format=2]
[ext_resource path="res://maps/map.gd" type="Script" id=1]
[ext_resource path="res://objects/Camera2D.tscn" type="PackedScene" id=2]
@ -9,6 +9,7 @@
[ext_resource path="res://scripts/recolor_border.shader" type="Shader" id=7]
[ext_resource path="res://graphics/player/sg_doublejump.png" type="Texture" id=8]
[ext_resource path="res://objects/environment/ladder/ladder.tscn" type="PackedScene" id=9]
[ext_resource path="res://objects/environment/turret/turret.tscn" type="PackedScene" id=10]
[sub_resource type="ShaderMaterial" id=1]
shader = ExtResource( 7 )
@ -112,7 +113,7 @@ tracks/1/keys = {
"values": [ 0.0, 90.0, 180.0, 270.0 ]
}
[node name="Map" type="Node2D"]
[node name="Map" type="Node2D" groups=["map"]]
script = ExtResource( 1 )
[node name="Sectors" type="CanvasLayer" parent="."]
@ -195,4 +196,7 @@ tile_data = PoolIntArray( 1114119, 0, 131072, 1179655, 0, 131072, 1245191, 0, 13
position = Vector2( 56, 136 )
scale = Vector2( 1, 3 )
[node name="Turret" parent="." instance=ExtResource( 10 )]
position = Vector2( 96, 72 )
[connection signal="tree_entered" from="Sectors" to="Sectors" method="set_visible" binds= [ false ]]