restart function only works if Game.can_pause == true (fixes #55)

This commit is contained in:
pennyrigate 2023-02-24 17:20:13 -05:00
parent 8cfe971e06
commit 58eae4a8f7
2 changed files with 1 additions and 2 deletions

View file

@ -168,7 +168,7 @@ func play_music(song):
func _physics_process(delta):
if Debug.entry == false:
# restart level
if Input.is_action_just_pressed("restart"):
if Input.is_action_just_pressed("restart") && can_pause:
call_deferred("restart_level")
#CRT FILTER
if Input.is_action_just_pressed("crt"):