forked from team-sg/hero-mark-2
added echo mountain
This commit is contained in:
parent
cd1bad7a14
commit
542b9da4ed
6 changed files with 208 additions and 114 deletions
BIN
audio/music/bumpy_ride.mp3
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audio/music/bumpy_ride.mp3
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audio/music/burnt_in.ogg
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audio/music/burnt_in.ogg
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Before Width: | Height: | Size: 386 B After Width: | Height: | Size: 475 B |
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@ -28,7 +28,7 @@ scene = ExtResource( 3 )
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resource_name = "Echo Mountain"
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resource_name = "Echo Mountain"
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script = ExtResource( 5 )
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script = ExtResource( 5 )
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title = "Echo Mountain"
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title = "Echo Mountain"
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shard_titles = [ ":)", ":o", ":(", ":P", "5 Rainbow Stars", "Collection Bonus", "Time Bonus", "Life Bonus" ]
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shard_titles = [ "Fiend's Trick Jump", "Speed Snake!", "Twin Rolling Fiends", "Crafty Bat", "5 Rainbow Stars", "Collection Bonus", "Time Bonus", "Life Bonus" ]
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save_id = "mountain"
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save_id = "mountain"
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scene = ExtResource( 6 )
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scene = ExtResource( 6 )
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@ -36,7 +36,7 @@ scene = ExtResource( 6 )
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resource_name = "Blue Ray Cavern"
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resource_name = "Blue Ray Cavern"
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script = ExtResource( 5 )
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script = ExtResource( 5 )
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title = "Blue Ray Cavern"
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title = "Blue Ray Cavern"
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shard_titles = [ "Star-Crossed Lovers", "The Snail Cave", "Members Only!", "Over-Head Obstacle Course", "5 Rainbow Stars", "Collection Bonus", "Time Bonus", "Life Bonus" ]
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shard_titles = [ "Star-Crossed Lovers", "The Snail Cave", "Members Only!", "OverHead Obstacle Course", "5 Rainbow Stars", "Collection Bonus", "Time Bonus", "Life Bonus" ]
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save_id = "cave"
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save_id = "cave"
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scene = ExtResource( 4 )
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scene = ExtResource( 4 )
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File diff suppressed because one or more lines are too long
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@ -1,4 +1,4 @@
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[gd_scene load_steps=16 format=2]
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[gd_scene load_steps=18 format=2]
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[ext_resource path="res://objects/player/player.tscn" type="PackedScene" id=1]
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[ext_resource path="res://objects/player/player.tscn" type="PackedScene" id=1]
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[ext_resource path="res://tilesets/t_cave.tres" type="TileSet" id=2]
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[ext_resource path="res://tilesets/t_cave.tres" type="TileSet" id=2]
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@ -15,8 +15,12 @@
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[ext_resource path="res://objects/collectibles/arrow.tscn" type="PackedScene" id=13]
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[ext_resource path="res://objects/collectibles/arrow.tscn" type="PackedScene" id=13]
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[ext_resource path="res://objects/environment/falling_block/falling_block.tscn" type="PackedScene" id=14]
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[ext_resource path="res://objects/environment/falling_block/falling_block.tscn" type="PackedScene" id=14]
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[ext_resource path="res://objects/environment/moving_platform/moving_platform.tscn" type="PackedScene" id=15]
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[ext_resource path="res://objects/environment/moving_platform/moving_platform.tscn" type="PackedScene" id=15]
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[ext_resource path="res://objects/respawn_point.tscn" type="PackedScene" id=16]
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[node name="Map" type="Node2D" groups=["map"]]
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[sub_resource type="RectangleShape2D" id=1]
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extents = Vector2( 16, 20 )
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[node name="Map2" type="Node2D" groups=["map"]]
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script = ExtResource( 11 )
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script = ExtResource( 11 )
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[node name="Camera2D" parent="." instance=ExtResource( 6 )]
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[node name="Camera2D" parent="." instance=ExtResource( 6 )]
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@ -37,7 +41,7 @@ tile_set = ExtResource( 3 )
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cell_size = Vector2( 8, 8 )
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cell_size = Vector2( 8, 8 )
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collision_layer = 9
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collision_layer = 9
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format = 1
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format = 1
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tile_data = PoolIntArray( 393234, 0, 65537, 393235, 0, 65537, 393240, 0, 65537, 393241, 0, 65537, 983064, 0, 65537, 1048579, 0, 65537, 1048580, 0, 65537, 1048581, 0, 65537, 1048582, 0, 65537, 1048583, 0, 65537, 1114125, 0, 0, 1114126, 0, 0, 1310738, 0, 0, 1310739, 0, 0, 1310740, 0, 0, 1441792, 0, 0, 1441793, 0, 0, 1441794, 0, 0, 1441795, 0, 0, 1441796, 0, 0, 1441797, 0, 0, 1441798, 0, 0, 1441799, 0, 0, 1441800, 0, 0, 1441801, 0, 0, 1441802, 0, 0, 1441803, 0, 0, 1441804, 0, 0, 1441805, 0, 0, 1441806, 0, 0, 1441807, 0, 0, 1441808, 0, 0, 1441809, 0, 0, 1441810, 0, 0, 1441811, 0, 0, 1441812, 0, 0, 1441813, 0, 0, 1441814, 0, 0, 1441815, 0, 0, 1441816, 0, 0, 1441817, 0, 0, 1441818, 0, 0, 1441819, 0, 0, 1441820, 0, 0, 1441821, 0, 0, 1441822, 0, 0, 1441823, 0, 0, 1507328, 0, 1, 1507329, 0, 1, 1507330, 0, 1, 1507331, 0, 1, 1507332, 0, 1, 1507333, 0, 1, 1507334, 0, 1, 1507335, 0, 1, 1507336, 0, 1, 1507337, 0, 1, 1507338, 0, 1, 1507339, 0, 1, 1507340, 0, 1, 1507341, 0, 1, 1507342, 0, 1, 1507343, 0, 1, 1507344, 0, 1, 1507345, 0, 1, 1507346, 0, 1, 1507347, 0, 1, 1507348, 0, 1, 1507349, 0, 1, 1507350, 0, 1, 1507351, 0, 1, 1507352, 0, 1, 1507353, 0, 1, 1507354, 0, 1, 1507355, 0, 1, 1507356, 0, 1, 1507357, 0, 1, 1507358, 0, 1, 1507359, 0, 1 )
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tile_data = PoolIntArray( 393234, 0, 65537, 393235, 0, 65537, 393240, 0, 65537, 393241, 0, 65537, 983064, 0, 65537, 1048579, 0, 65537, 1048580, 0, 65537, 1048581, 0, 65537, 1048582, 0, 65537, 1048583, 0, 65537, 1114125, 0, 0, 1114126, 0, 0, 1310734, 0, 0, 1310735, 0, 0, 1310736, 0, 0, 1310738, 0, 0, 1310739, 0, 0, 1310740, 0, 0, 1441792, 0, 0, 1441793, 0, 0, 1441794, 0, 0, 1441795, 0, 0, 1441796, 0, 0, 1441797, 0, 0, 1441798, 0, 0, 1441799, 0, 0, 1441800, 0, 0, 1441801, 0, 0, 1441802, 0, 0, 1441803, 0, 0, 1441804, 0, 0, 1441805, 0, 0, 1441806, 0, 0, 1441807, 0, 0, 1441808, 0, 0, 1441809, 0, 0, 1441810, 0, 0, 1441811, 0, 0, 1441812, 0, 0, 1441813, 0, 0, 1441814, 0, 0, 1441815, 0, 0, 1441816, 0, 0, 1441817, 0, 0, 1441818, 0, 0, 1441819, 0, 0, 1441820, 0, 0, 1441821, 0, 0, 1441822, 0, 0, 1441823, 0, 0, 1507328, 0, 1, 1507329, 0, 1, 1507330, 0, 1, 1507331, 0, 1, 1507332, 0, 1, 1507333, 0, 1, 1507334, 0, 1, 1507335, 0, 1, 1507336, 0, 1, 1507337, 0, 1, 1507338, 0, 1, 1507339, 0, 1, 1507340, 0, 1, 1507341, 0, 1, 1507342, 0, 1, 1507343, 0, 1, 1507344, 0, 1, 1507345, 0, 1, 1507346, 0, 1, 1507347, 0, 1, 1507348, 0, 1, 1507349, 0, 1, 1507350, 0, 1, 1507351, 0, 1, 1507352, 0, 1, 1507353, 0, 1, 1507354, 0, 1, 1507355, 0, 1, 1507356, 0, 1, 1507357, 0, 1, 1507358, 0, 1, 1507359, 0, 1 )
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[node name="Rock" parent="." instance=ExtResource( 9 )]
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[node name="Rock" parent="." instance=ExtResource( 9 )]
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position = Vector2( 144, 152 )
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position = Vector2( 144, 152 )
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@ -106,3 +110,10 @@ position = Vector2( 192, 112 )
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position = Vector2( 176, 48 )
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position = Vector2( 176, 48 )
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left_up_boundry = 2.0
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left_up_boundry = 2.0
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right_down_boundry = 2.0
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right_down_boundry = 2.0
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[node name="RespawnPoint" parent="." instance=ExtResource( 16 )]
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position = Vector2( 88, 160 )
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[node name="CollisionShape2D" type="CollisionShape2D" parent="RespawnPoint"]
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position = Vector2( 0, -4 )
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shape = SubResource( 1 )
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