From 5413d8aa5f40ae2bf4f133dc114d97db534bdd2e Mon Sep 17 00:00:00 2001 From: Haze Weathers Date: Tue, 23 May 2023 12:09:35 -0400 Subject: [PATCH] fix errorspew in level select --- objects/collectibles/shard.gd | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/objects/collectibles/shard.gd b/objects/collectibles/shard.gd index abbbfb5..310af71 100644 --- a/objects/collectibles/shard.gd +++ b/objects/collectibles/shard.gd @@ -7,7 +7,8 @@ export var number = 0 #Used for saving which specific shards collected func _ready(): var hud = get_tree().get_nodes_in_group("hud").pop_back() - connect("collected",hud,"shard_popup") + if hud != null: + connect("collected",hud,"shard_popup") $AnimationPlayer.play("glow") func _on_Area2D_body_entered(body):