forked from team-sg/hero-mark-2
redoing abyss
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9 changed files with 494 additions and 35 deletions
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@ -15,7 +15,7 @@ func _physics_process(delta):
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if speed > 0.0:
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sprite.position.x = sin(lifetime * 4.0) * 4.0
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position.y -= speed * delta
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func pop():
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sprite.frame_coords.y = 1
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speed = 0.0
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