From 4e9810893518d8cdae935bb5e47a9efc44a5dda9 Mon Sep 17 00:00:00 2001 From: pennyrigate Date: Sun, 8 Oct 2023 21:05:34 -0400 Subject: [PATCH] made all water tiles appear above the player --- tilesets/t_death.tres | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/tilesets/t_death.tres b/tilesets/t_death.tres index 6928526..eaab6df 100644 --- a/tilesets/t_death.tres +++ b/tilesets/t_death.tres @@ -119,7 +119,7 @@ points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 ) "shape": SubResource( 5 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] -6/z_index = 0 +6/z_index = 10 7/name = "oil.tres 7" 7/texture = ExtResource( 5 ) 7/tex_offset = Vector2( 0, 0 ) @@ -140,7 +140,7 @@ points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 ) 7/shape_one_way = false 7/shape_one_way_margin = 0.0 7/shapes = [ ] -7/z_index = 0 +7/z_index = 10 8/name = "blood.tres 8" 8/texture = ExtResource( 7 ) 8/tex_offset = Vector2( 0, 0 ) @@ -161,7 +161,7 @@ points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 ) 8/shape_one_way = false 8/shape_one_way_margin = 0.0 8/shapes = [ ] -8/z_index = 0 +8/z_index = 10 9/name = "blood_bottom.png 9" 9/texture = ExtResource( 6 ) 9/tex_offset = Vector2( 0, 0 ) @@ -189,7 +189,7 @@ points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 ) "shape": SubResource( 6 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] -9/z_index = 0 +9/z_index = 10 10/name = "water_light.tres 10" 10/texture = ExtResource( 8 ) 10/tex_offset = Vector2( 0, 0 ) @@ -210,7 +210,7 @@ points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 ) 10/shape_one_way = false 10/shape_one_way_margin = 0.0 10/shapes = [ ] -10/z_index = 0 +10/z_index = 10 11/name = "water_light_bottom.png 11" 11/texture = ExtResource( 9 ) 11/tex_offset = Vector2( 0, 0 ) @@ -238,7 +238,7 @@ points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 ) "shape": SubResource( 7 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] -11/z_index = 0 +11/z_index = 10 12/name = "spike.png 12" 12/texture = ExtResource( 2 ) 12/tex_offset = Vector2( 0, 0 )