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This commit is contained in:
pennyrigate 2023-06-22 18:31:29 -04:00
parent a822927518
commit 4e53014966

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=10 format=2]
[gd_scene load_steps=8 format=2]
[ext_resource path="res://objects/enemy/enemy_move_sidesideupdown.gd" type="Script" id=1]
[ext_resource path="res://graphics/enemy/squig.png" type="Texture" id=2]
@ -24,125 +24,6 @@ tracks/0/keys = {
"update": 0,
"values": [ 0 ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("InkParticles:emitting")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ false ]
}
tracks/2/type = "value"
tracks/2/path = NodePath("Sprite:scale")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Vector2( 1, 1 ) ]
}
[sub_resource type="Animation" id=5]
resource_name = "falling"
length = 0.001
tracks/0/type = "value"
tracks/0/path = NodePath("Sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ 1 ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("Sprite:scale")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Vector2( 1, -1 ) ]
}
tracks/2/type = "value"
tracks/2/path = NodePath("InkParticles:emitting")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ true ]
}
[sub_resource type="Animation" id=4]
resource_name = "swimming"
length = 1.5
loop = true
tracks/0/type = "value"
tracks/0/path = NodePath("Sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 0.5 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 1,
"values": [ 0, 1 ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("InkParticles:emitting")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0, 0.5 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 1,
"values": [ false, true ]
}
tracks/2/type = "method"
tracks/2/path = NodePath(".")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = {
"times": PoolRealArray( 0.5 ),
"transitions": PoolRealArray( 1 ),
"values": [ {
"args": [ ],
"method": "_propel"
} ]
}
tracks/3/type = "value"
tracks/3/path = NodePath("Sprite:scale")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Vector2( 1, 1 ) ]
}
[sub_resource type="Animation" id=7]
resource_name = "up_and_down"
@ -170,9 +51,8 @@ node_to_flip = NodePath("Sprite")
[node name="InkParticles" type="CPUParticles2D" parent="."]
position = Vector2( 3.5, 7 )
emitting = false
amount = 32
lifetime = 2.0
scale = Vector2( 0.5, 0.5 )
amount = 16
local_coords = false
texture = ExtResource( 3 )
spread = 180.0
@ -203,8 +83,6 @@ shape = SubResource( 1 )
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
autoplay = "up_and_down"
anims/RESET = SubResource( 2 )
anims/falling = SubResource( 5 )
anims/swimming = SubResource( 4 )
anims/up_and_down = SubResource( 7 )
[connection signal="area_entered" from="Hitbox" to="." method="_on_Hitbox_area_entered"]