added verdant hills lore

This commit is contained in:
pennyrigate 2023-04-13 13:27:24 -04:00
parent 463014f22e
commit 4d59717b88
12 changed files with 216 additions and 23 deletions

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@ -0,0 +1,34 @@
[gd_scene load_steps=7 format=2]
[ext_resource path="res://shaders/recolor_border.shader" type="Shader" id=1]
[ext_resource path="res://graphics/enemy/pal_slime_purple.png" type="Texture" id=2]
[ext_resource path="res://objects/lore/lore.tscn" type="PackedScene" id=3]
[ext_resource path="res://graphics/enemy/slime.png" type="Texture" id=4]
[sub_resource type="ShaderMaterial" id=1]
shader = ExtResource( 1 )
shader_param/border_color = Color( 0, 0, 0, 1 )
shader_param/border_corners = false
shader_param/palette = ExtResource( 2 )
[sub_resource type="AtlasTexture" id=2]
atlas = ExtResource( 4 )
region = Rect2( 0, 0, 13, 12 )
[node name="Lore" instance=ExtResource( 3 )]
[node name="TextureRect" parent="Panel" index="0"]
material = SubResource( 1 )
texture = SubResource( 2 )
[node name="Control" parent="." index="1"]
margin_top = 55.0
margin_right = 256.0
margin_bottom = 136.0
[node name="Label" parent="Control" index="0"]
margin_top = 3.0
margin_right = 215.0
margin_bottom = 78.0
text = "BioSLime:
A monster made from discarded biological materials for making chimeras. it is the chicken nugget of the chimera world"

32
objects/lore/catbat.tscn Normal file
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[gd_scene load_steps=6 format=2]
[ext_resource path="res://shaders/1px_border.gdshader" type="Shader" id=1]
[ext_resource path="res://graphics/enemy/bat.png" type="Texture" id=2]
[ext_resource path="res://objects/lore/lore.tscn" type="PackedScene" id=3]
[sub_resource type="ShaderMaterial" id=1]
shader = ExtResource( 1 )
shader_param/border_color = Color( 0, 0, 0, 1 )
shader_param/border_corners = false
[sub_resource type="AtlasTexture" id=2]
atlas = ExtResource( 2 )
region = Rect2( 18, 0, 18, 10 )
[node name="Lore" instance=ExtResource( 3 )]
[node name="TextureRect" parent="Panel" index="0"]
material = SubResource( 1 )
texture = SubResource( 2 )
[node name="Control" parent="." index="1"]
margin_top = 68.0
margin_right = 256.0
margin_bottom = 123.0
[node name="Label" parent="Control" index="0"]
margin_top = 3.0
margin_right = 215.0
margin_bottom = 52.0
text = "CATBAT:
A Chimera created from vampire bat and panther materials given an artificial soul"

16
objects/lore/cave.tscn Normal file
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@ -0,0 +1,16 @@
[gd_scene load_steps=2 format=2]
[ext_resource path="res://objects/lore/lore.tscn" type="PackedScene" id=1]
[node name="Lore" instance=ExtResource( 1 )]
[node name="Control" parent="." index="1"]
margin_top = 75.0
margin_right = 256.0
margin_bottom = 117.0
[node name="Label" parent="Control" index="0"]
margin_top = 3.0
margin_right = 215.0
margin_bottom = 39.0
text = "Blue ray caverns is used as a mine by a corporation that wants to create rust and grime"

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@ -0,0 +1,30 @@
[gd_scene load_steps=6 format=2]
[ext_resource path="res://shaders/1px_border.gdshader" type="Shader" id=1]
[ext_resource path="res://graphics/enemy/snake.png" type="Texture" id=2]
[ext_resource path="res://objects/lore/lore.tscn" type="PackedScene" id=3]
[sub_resource type="ShaderMaterial" id=1]
shader = ExtResource( 1 )
shader_param/border_color = Color( 0, 0, 0, 1 )
shader_param/border_corners = false
[sub_resource type="AtlasTexture" id=2]
atlas = ExtResource( 2 )
region = Rect2( 0, 0, 13, 16 )
[node name="Lore" instance=ExtResource( 3 )]
[node name="TextureRect" parent="Panel" index="0"]
material = SubResource( 1 )
texture = SubResource( 2 )
[node name="Control" parent="." index="1"]
margin_top = 55.0
margin_bottom = 136.0
[node name="Label" parent="Control" index="0"]
margin_top = 3.0
margin_bottom = 78.0
text = "Eviscerator:
A chimera created by snake and alligator parts, stitched together and turned into a monster.monsters like these have no compassion."

View file

@ -1,6 +1,7 @@
[gd_scene load_steps=2 format=2]
[gd_scene load_steps=3 format=2]
[ext_resource path="res://ui/theme.tres" type="Theme" id=1]
[ext_resource path="res://ui/2ndpuberty_scholar.fnt" type="BitmapFont" id=2]
[node name="Lore" type="HBoxContainer"]
anchor_right = 1.0
@ -9,23 +10,23 @@ theme = ExtResource( 1 )
custom_constants/separation = 0
[node name="Panel" type="PanelContainer" parent="."]
margin_top = 76.0
margin_right = 40.0
margin_bottom = 116.0
rect_min_size = Vector2( 40, 40 )
margin_top = 77.0
margin_right = 38.0
margin_bottom = 115.0
rect_min_size = Vector2( 38, 38 )
size_flags_horizontal = 4
size_flags_vertical = 4
[node name="TextureRect" type="TextureRect" parent="Panel"]
margin_left = 3.0
margin_top = 3.0
margin_right = 37.0
margin_bottom = 37.0
margin_right = 35.0
margin_bottom = 35.0
expand = true
stretch_mode = 4
[node name="Control" type="PanelContainer" parent="."]
margin_left = 40.0
margin_left = 38.0
margin_top = 76.0
margin_right = 256.0
margin_bottom = 116.0
@ -36,10 +37,11 @@ size_flags_vertical = 6
[node name="Label" type="Label" parent="Control"]
margin_left = 3.0
margin_top = 11.0
margin_right = 213.0
margin_bottom = 28.0
text = "Test Text
margin_top = 8.0
margin_right = 215.0
margin_bottom = 31.0
custom_fonts/font = ExtResource( 2 )
text = "Test text
"
align = 1
autowrap = true

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@ -0,0 +1,19 @@
[gd_scene load_steps=3 format=2]
[ext_resource path="res://objects/lore/lore.tscn" type="PackedScene" id=1]
[ext_resource path="res://graphics/lore/verdant_hills.png" type="Texture" id=2]
[node name="Lore" instance=ExtResource( 1 )]
[node name="TextureRect" parent="Panel" index="0"]
texture = ExtResource( 2 )
[node name="Control" parent="." index="1"]
margin_top = 55.0
margin_bottom = 136.0
[node name="Label" parent="Control" index="0"]
margin_top = 3.0
margin_bottom = 78.0
text = "Verdant hills:
Sg made their home here because it was a peaceful and beautiful place, but that all changed when it was attacked by chimeras."